Start the Eternal Evolution game. Eternal Return is an online gaming platform that offers a variety of gaming experiences for gamers of all levels. Post-cast delay can now be canceled with another input. monetization. A cat burglar? Redeem this code to get free gifts. Back to the shopping cart page, and select your delivery location to estimate the shipping cost. 2 Epic Skins will be part of the Season 7 Pack. On the deserted Lumia Island, the seedy organization AGLAIA is conducting a secret experiment to perfect a new race of extraordinary humans. Is there a code for the nicky skin? Its original purpose was to boost up players who are behind in levels. Season 2 is coming to an end very soon. Check your mailbox to receive the A-Coin and NP. If the item presets are used often after being implemented, we are planning to add extra slots just for food and beverages. Hold the phones, we've really done it. She's got an eye for only the most expensive things. Copyright Kakao Games Europe B.V. & Nimble Neuron Corp. All Rights Reserved. Sent verification code by your email. Smooth Walker Mode increases the attack range of your next basic attack by 1. Get NP with a new code every day for 3 days! "Can we do this again next year? | PARTNERSHIP INQUIRIES: Sniper Rifle, Whip, Spear: Range increase by level, Hammer: Increases the "efficiency" (strength) of crafted items, Crossbow, Assault Rifle, and VF Prosthetic: Increases Armor Penetration, Axe and Arcana: Increases all Omnisyphon, Tonfa: Defense Increase, Sale Period: Feb 2nd after maintenance ~ Mar 2nd before maintenance. - ETERNAL RETURN BLACK SURVIVAL 3,267 views Oct 20, 2021 Pro Gameplays Eternal Return 5.42K subscribers 54 Dislike Share Here is the. This can be achieved by taking down enemies, animals, and NPCs, or by capturing objectives. Damage 30/65/100/135/170(+Attack Power 40%) 30/65/100/135/170, Heal 20/40/60/80/100(+Attack Power 30%)(+Skill Amplification20%) 20/40/60/80/100, Damage 60/90/120/150/180(+Attack Power 50%)(+Skill Amplification 40%) , 40/60/80/100/120(+Attack Power 30%) 40/60/80/100/120, 70/110/150/190/230(+Attack Power 60%) 70/110/150/190/230, Damage 80/100/120/140/160(+Attack Power 60%)~176/220/264/308/352(+Attack Power 110%) 80/100/120/140/160, Damage 25/50/75/100/125(+Attack Power 60%) 25/50/75/100/125, Attack Power 0.1/0.35/0.6 Increase per 1% of Attack Speed , Pawn Damage 20/45/70/95/120(+Attack Power 65%) 20/45/70/95/120, Queen Damage 30/60/90/120/150(+Attack Power 80%) 30/60/90/120/150, Damage 30/75/120/165/210(+Attack Power 30%) 30/75/120/165/210, Damage 65/110/155/200/245(+Attack Power 40%) 65/110/155/200/245, Damage 125/250/375(+Attack Power 50%) 125/250/375, Damage 5/10/15(+Attack Power 25%)(+Skill Amplification 10%) , Damage 15/22/29/36/43/(+Attack Power 10/15/20/25/30%) , Movement Speed Increase after Stargazing 3/7/11% , Damage 40/60/80/100/120(+Attack Power 45%) , Damage 50/75/100/125/150(+Attack Power 70%) 50/75/100/125/150, Damage 40/60/80/100/120(+Attack Power 35%) 40/60/80/100/120, Fall Damage 40/60/80/100/120(+Attack Power 35%) 40/60/80/100/120, Moon Conjunct 2nd Triangle Damage (50/75/100/125% of original damage), Star Conjunct HP Recovery 38/62/86/110(+Skill Amplification 60%) , Basic Attack Damage (+Attack Power 35/35/40%) , Per Weapon Mastery Level Basic Attack Amplification 1.8% , Double Shot(Q) Damage 35/90/145/200/255(+Attack Power 20%) , Steady Shot(W) Damage 20/40/60/80/100(+Attack Power 35/40/45/50/55%) 20/40/60/80/100, Min Damage 150/225/300(+Attack Power 50%) 150/225/300, Max Damage 300/450/600(+Attack Power 100%) 300/450/600, Per Weapon Mastery Level: Basic Attack Amplification 1.8% , Damage per Stack 10/14/18/22/26(+Attack Power 17%) 10/14/18/22/26, Damage 13/26/39/52/65(+Attack Power 35%)(+Skill Amplification25%) 13/26/39/52/65, Damage 150/200/250(+Attack Power 40%) Damage 150/200/250, Damage 30/55/80/105/130(+Attack Power 30%) 30/55/80/105/130, Blowback(Ranged E) Damage 60/90/120/150/180(+Attack Power 40%) 60/90/120/150/180, Initial Damage 60/90/120(+Attack Power 40%) 60/90/120, Initial Center Damage 100/125/150(+Attack Power 50%) 100/125/150, Pulse Damage 40/60/80(+Attack Power 30%) 40/60/80(+Attack Power 30%), Center Pulse Damage 60/80/100(+Attack Power 40%) 60/80/100(+Attack Power 40%), 1st Hit Damage 60/80/100/120/140(+Attack Power 30%) 60/80/100/120/140, 2nd Hit Damage 65/95/125/155/185(+Attack Power 45%) 65/95/125/155/185, Damage 80/110/140/170/200(+Attack Power 40%) 80/110/140/170/200(+Attack Power 40%), Enhanced Damage 110/145/180/215/250(+Attack Power 60%) 110/145/180/215/250(+Attack Power 60%), Extra Basic Attack Damage after cast: 20/30/40/50/60(+Attack Power 35%) 20/30/40/50/60(+Attack Power 35%), Damage 60/90/120(+Attack Power 50%) 60/90/120, Lightning Strike(Q) Damage 25/50/75/100/125(+Attack Power 55%) 25/50/75/100/125, Volt Cannon(Overcharge Q) Damage 30/65/100/135/170(+Attack Power 65%) 30/65/100/135/170, Damage 25/35/45/55/65(+Attack Power 40%) 25/35/45/55/65, Max Charge Damage 50/70/90/110/130(+Attack Power 80%) 50/70/90/110/130, Sparkring Damage 30/75/120/165/210(+Attack Power 20%) 30/75/120/165/210, Backstep(E) Damage 15/30/45/60/75(+Attack Power 20%) 15/30/45/60/75, Bolt Rush(E2) Damage 55/85/115/145/175(+Attack Power 45%) 55/85/115/145/175, 1st Hit Damage 40/70/100(+Attack Power 35%) 40/70/100, 1st Hit Center Damage 80/140/200(+Attack Power 70%) 80/140/200, 2nd Hit Damage 80/120/160(+Attack Power 50%) 80/120/160, Additional Heal for recovering downed allies: 5%/10%/15%(+Skill Amplification0.1%) 5%/10%/15%, 1st Hit Damage 30/40/50/60/70(+Attack Power 25%) 30/40/50/60/70, 2nd Hit Damage 20/25/30/35/40(+Attack Power 15%) 20/25/30/35/40, Damage 20/40/60/80/100(+Attack Power 30%) 20/40/60/80/100, Total Damage 136/192/248/304/360(+Attack Power 240%)(+Skill Amplification80%) 136/192/248/304/360, Initial Vision Range Reduction 20%(+Skill Amplification40%) 20%, Vision Range Reduction per Hit 3/3.3/3.6/3.9/4.2% , Damage 20/40/60/80/100(+Attack Power 30%) , Self Cast Damage 50/125/200(+Max HP 5%) 70/150/230, Self Cast Shield 200/325/450(+Skill Amplification100%)(lost HP 10%) 200/325/450, Ally Cast Damage 50/125/200(+Max HP 5%) 70/150/230, Ally Cast Shield 200/325/450(+Skill Amplification100%)(+ Targets lost HP 15%) 200/325/450, Damage 20/40/60(+Attack Power 30%)(+Character Level*5) , 1st Hit Damage 20/35/50/65/80(+Attack Power 25%) , 2nd Hit Damage 40/60/80/100/120(+Attack Power 40%) , Damage 30/50/70/90/110(+Attack Power 35%) , Damage 40/70/100/130/160(+Attack Power 70%) , Glacial Field Damage 75/150/225(+Attack Power 20%) , Damage 18/36/54/72/90(+Attack Power 15%) , Extra Damage for hitting both hits 22/44/66/88/110(+Attack Power 40%) 22/44/66/88/110, Damage 60/110/160/210/260(+Attack Power 75%) 60/110/160/210/260, Dove Damage 120/175/230(+Attack Power 45%) 120/175/230, Hat Damage 180/240/300(+Attack Power 75%) 180/240/300, Shield 30/65/100(+Attack Power 30%) 30/65/100, Damage 60/90/120/150/180(+Skill Amplification70%) 60/90/120/150/180, Enhanced Damage 90/135/180/225/270(+Skill Amplification120%) 90/135/180/225/270, Damage 50/80/110/140/170(+Attack Power 30%) 50/80/110/140/170, Damage 160/220/280(Attack Power 35%) 160/220/280, Heal per second 32/64/96(+Attack Power 40%) 32/64/96, Damage 50/75/100/125/150(+Attack Power 50%) 50/75/100/125/150, Damage 150/250/350(+Attack Power 45%) 150/250/350(+Attack Power 50%), Damage 60/100/140/180/220(+Attack Power 50%) 60/100/140/180/220, Damage 250/375/500(+Attack Power 175%) 250/375/500, Damage 30/60/90(+Attack Power 35%) Damage 30/60/90, 1st Hit Damage 25/45/65/85/105(+Attack Power 25%) 25/45/65/85/105, 2nd Hit Damage 50/80/110/140/170(+Attack Power 45%) 50/80/110/140/170, 1st Hit Damage 35/65/95/125/155(+Attack Power 50%) 35/65/95/125/155, 2nd Hit Damage 50/90/130/170/210(+Attack Power 50%) 50/90/130/170/210, DOT Total Damage 40/75/110/145/180(+Attack Power 50%) 40/75/110/145/180, Damage 10/22/34(+Skill Amplification5%) 10/22/34, 5 Stack Damage 20/70/120(+Attack Power 30%) 20/70/120, Damage 80/130/180/230/280(+Attack Power 50%) 80/130/180/230/280, Damage 90/120/150/180/210(+Attack Power 45%) 90/120/150/180/210, Cyclone Damage per Second 50/70/90 50/70/90, Damage 10/20/30(+Attack Power 20%) 10/20/30(+Attack Power 5%), Damage 50/95/140/185/230(+Attack Power 50%) 50/95/140/185/230, Eye of Azrael Extra Damage 80/135/190/245/300(+Attack Power 50%) 80/135/190/245/300, Damage 20/40/60/80/100(+Attack Power 30%)(+Skill Amplification50%) 20/40/60/80/100(+Attack Power 5%), Damage 60/90/120/150/180(+Attack Power 50%) 60/90/120/150/180, Initial Chakram Damage 60/100/140(+Attack Power 65%) 60/100/140, Chakram Damage 40/75/110(+Attack Power 50%) 40/75/110, 1st Hit Damage 25/50/75/100/125(+Attack Power 35%) 25/50/75/100/125, 2nd Hit Damage 25/50/75/100/125(+Attack Power 65%) 25/50/75/100/125, HP Recovery 10/17/24/31/38(+Attack Power 8%) 10/17/24/31/38(+Attack Power 8%), Damage 50/100/150/200/250(+Attack Power 30/40/50/60/70%) 50/100/150/200/250, Min Damage 100/225/350(+Attack Power 70%) 100/225/350, Max Damage 250/375/500(+Attack Power 100%) 250/375/500, Damage 28/40/52/64/76(+Attack Power 25%) , Summon Damage 50/75/100/125/150(+Attack Power 25%) 50/75/100/125/150, Recast Damage 50/75/100/125/150(+Attack Power 25%) 50/75/100/125/150, Damage 8/16/24/32/40(+Skill Amplification 130%) , Ol! Improved animations for purchasing items. Get savvy savings with Get More Discount with Eternal Return Coupon Codes from Eternal. When the shield is broken, immediately cleanse all crowd control and debuffs and gain 35% additional movement speed for 0.5s. . You can go to the homepage of HotDeals.com and search for 'Eternal discounts'. Damage 20/50/80(+Attack Power 55%) 20/50/80(+Attack Power 55%)(Skill Amplification 10%), Damage 60/95/130/165/200(+Attack Power 50%) 80/120/160/200/240(+Attack Power 60%)(Skill Amplification 10%), Damage 30/45/60/75/90(+Attack Power 40%) 70/110/150/190/230(+Attack Power 40%)(Skill Amplification 10%), Enhanced Damage 40/80/120/160/200(+Attack Power 60%) 90/130/170/210/250(+Attack Power 60%)(Skill Amplification 15%), Damage 100/175/250(+Attack Power 60%) 200/325/450(+Attack Power 55%)(Skill Amplification 15%), Damage 50/90/130/170/210(+Attack Power 60%) 50/90/130/170/210(+Attack Power 80%)(+Skill Amplification 70%), 10/20/20/30/30(+Attack Power 30%)(+Defense 10%)(+Skill Amplification13%) 10/20/30/40/50(+Attack Power 35%)(+Defense 10%)(+Skill Amplification 25%), Damage 60/115/170/225/280(+Attack Power 40%) 60/115/170/225/280(+Attack Power 55%)(+Skill Amplification 70%), Damage 200/300/400(+Attack Power 150%) 200/300/400(+Attack Power 150%)(+Skill Amplification 140%), Damage 15/30/45/60/75(+Attack Power 15%) 15/30/45/60/75(+Attack Power 10%)(+Skill Amplification 10%), Laser Damage 24/48/72/96/120(+Attack Power 25%)(+Skill Amplification20%) 24/48/72/96/120(+Attack Power 25%)(+Skill Amplification 35%), Sentry Gun Laser Damage 24/48/72/96/120(+Attack Power 45%)(+Skill Amplification20%) 24/48/72/96/120(+Attack Power 25%)(+Skill Amplification 45%), Damage 4/7/10/13/16(+Attack Power 5%) 4/7/10/13/16(+Attack Power 5%)(+Skill Amplification 10%), Recast Damage 60/80/100/120/140(+Attack Power 36%) 60/80/100/120/140(+Attack Power 32%)(+Skill Amplification 48%), Sentry Gun Explosion Damage 60/80/100(+Attack Power 40%) 60/80/100(+Attack Power 25%)(+Skill Amplification 40%), Teleport Damage 40/60/80(+Attack Power 60%) 40/60/80(+Attack Power 30%)(+Skill Amplification 45%), Damage 70/110/150/190/230(+Attack Power 60%) 70/110/150/190/230(+Attack Power 75%)(+Skill Amplification 40%), Rooted Target Damage 100/145/190/235/280(+Attack Power 60%) 100/145/190/235/280(+Attack Power 75%)(+Skill Amplification 40%), Damage 20/40/60/80/100(+Attack Power 10%) 20/40/60/80/100(+Attack Power 10%)(+Skill Amplification 30%), Damage 100/150/200(+Attack Power 70%) 100/150/200(+Attack Power 70%)(+Skill Amplification 100%), Spread Damage 75/120/160(+Attack Power 30%) 80/120/160(+Attack Power 30%)(+Skill Amplification 45%), Bloodletting(P) 30/60/90(+Attack Power 20%) 30/60/90(+Attack Power 10%)(+Skill Amplification 30%), 1st Hit Damage 40/75/110/145/180(+Attack Power 35%) 40/85/130/175/220(+Attack Power 15%)(+Skill Amplification 45%), 2nd Hit Damage 10/35/60/85/110(+Attack Power 35%) 10/40/70/100/130(+Attack Power 15%)(+Skill Amplification 45%), Exit Damage when cast with 50% or more Blood (REMOVED), Min Damage 30/60/90/120/150(+Attack Power 55%) 30/60/90/120/150(+Attack Power 30%)(+Skill Amplification 60%), Max Damage 60/120/180/240/300(+Attack Power 110%) 60/120/180/240/300(+Attack Power 60%)(+Skill Amplification 120%), Damage 50/100/150(+Attack Power 50%) 50/100/150(+Attack Power 30%)(+Skill Amplification 60%), Explosion Min Damage 50/100/150(+Attack Power 60%) 50/100/150(+Attack Power 30%)(+Skill Amplification 60%), Explosion Max Damage 100/200/300(+Attack Power 120%) 100/200/300(+Attack Power 60%)(+Skill Amplification 120%), HP Recovery per enemy hit by explosion:100/150/200(+Attack Power 100%) 100/150/200(+Attack Power 20%)(+Skill Amplification 50%), Damage (+Skill Amplification 50/100%) (+Skill Amplification 20/40%), Q Cooldown Reduction on Enemy Hit 30/50% 20/30%, Damage 12/24/36/48/60(+Attack Power 18%)(+Skill Amplification 15%) 16/32/48/64/80(+Attack Power 10%)(+Skill Amplification 20%), Cooldown 11/10.5/10/9.5/9s 11/10/9/8/7s, Damage 30/45/60/75/90(+Attack Power 30%) 30/45/60/75/90(+Attack Power 15%)(+Skill Amplification 30%), Knockback Bomb Damage 30/45/60/75/90(+Attack Power 15%) 30/45/60/75/90(+Attack Power 15%)(+Skill Amplification 30%), Damage 16/32/48/64/80(+Attack Power 22%)(+Skill Amplification 15%) 17/34/51/68/85(+Attack Power 10%)(+Skill Amplification 25%), 5 Stack Bomb Explosion Range 4m 3m (Same Range with 1~4 Stack), Damage 70/110/150/190/230(+Attack Power 50%) 60/105/150/195/240(+Attack Power 40%)(+Skill Amplification 40%), Damage 10/55/100/145/190(+Attack Power 60%) 40/80/120/160/200(+Attack Power 55%)(+Skill Amplification 60%), Damage 70/100/130/160/180(+Attack Power 60%) 60/95/130/165/200(+Attack Power 60%)(+Skill Amplification 55%), Damage 30/50/70(+Attack Power 45%)(+0.5Juggernaut Chef Stacks) 30/50/70(+Attack Power 45%)(+0.5 Juggernaut Chef Stacks)(+Skill Amplification 25%), Damage 20/45/70(+Attack Power 15%)(+Skill Amplification8%) 20/45/70(+Attack Power 15%)(+Skill Amplification 20%), Damage 30/65/100/135/170(+Attack Power 45%) 30/75/120/165/210(+Attack Power 35%)(+Skill Amplification 40%), Damage 30/60/90/120/150(+Attack Power 20%)(+Skill Amplification15%) 20/55/90/125/160(+Attack Power 15%)(+Skill Amplification 55%), Damage 35/75/115/155/195(+Attack Power 30%) 35/75/115/155/195(+Attack Power 20%)(+Skill Amplification 35%), Damage 50/150/250(+Attack Power 30%) 50/150/250(+Attack Power 40%)(+Skill Amplification 30%), Dagger Throw Damage 25/60/95(+Attack Power 30%) 25/60/95(+Attack Power 20%)(+Skill Amplification 20%), Damage 20/40/60(+Attack Power 70%)(+Skill Amplification 45%) 30/60/90(+Attack Power 30%)(+Skill Amplification 30%), AOE Damage 10/20/30(+Attack Power 20%)(+Skill Amplification 22.5%) 15/30/45(+Attack Power 15%)(+Skill Amplification 15%), Damage 40/75/110/145/180(+Attack Power 40%) 50/95/140/185/230(+Attack Power 20%)(+Skill Amplification 40%), Bookmark Damage 20/40/60/80/100(+Attack Power 60%) 20/40/60/80/100(+Attack Power 30%)(+Skill Amplification 70%), Damage 25/50/75/110/135(+Attack Power 40%) 35/60/85/110/135(+Attack Power 20%)(+Skill Amplification 20%), Shield 100/130/160/190/220(+Attack Power 20%) 100/130/160/190/220(+Attack Power 10%)(+Skill Amplification 15%), Damage 90/120/150/180/210(+Attack Power 40%) 90/120/150/180/210(+Attack Power 20%)(+Skill Amplification 40%), Bookmarked or Stunned Target Damage 120/160/200/240/280(+Attack Power 60%) 120/160/200/240/280(+Attack Power 30%)(+Skill Amplification 60%), Damage 100/140/180(+Attack Power 40%) 140/185/230(+Attack Power 20%)(+Skill Amplification 60%), Bookmark Damage 40/70/100(+Attack Power 60%) 40/70/100(+Attack Power 30%)(+Skill Amplification 70%), Damage 50/100/150(+Attack Power 30%) 50/100/150(+Attack Power 15%)(+Skill Amplification 20%), Shield 110/220/330(+Attack Power 20%) 110/220/330(+Attack Power 10%)(+Skill Amplification 20%), Damage 100/160/220(+Attack Power 40%) 100/160/220(+Attack Power 20%)(+Skill Amplification 45%), Bookmarked or Stunned Target Damage 150/240/330(+Attack Power 60%) 150/240/330(+Attack Power 30%)(+Skill Amplification 70%), Enhanced Basic Attack Damage 18(+Attack Power 20%)(+Level*8) 18(+Attack Power 15%)(+Skill Amplification 8%)(+Level*8), Skill Amplification Increase per HP lost 2/4/6 ~ 8/16/24% Skill Amplification 2/4/6 ~ 8/16/24, 1st Hit Damage 20/40/60/80/100(+Attack Power 30%) 20/40/60/80/100(+Attack Power 15%)(+Skill Amplification 35%), 2nd Hit Damage 40/65/90/115/140(+Attack Power 40%)(+Skill Amplification40%) 40/65/90/115/140(+Attack Power 20%)(+Skill Amplification 55%), Damage 30/60/90/120/150(+Attack Power 50%) 30/60/90/120/150(+Attack Power 30%)(+Skill Amplification 40%), Damage 40/75/110/145/180(+Attack Power 50%) 40/75/110/145/180(+Attack Power 30%)(+Skill Amplification 80%), Shield 75/125/175/225/275(+Attack Power 30%)(+Skill Amplification 20%) 70/120/170/220/270(+Attack Power 10%)(+Skill Amplification 20%), Damage 100/200/300(+Attack Power 100%) 100/200/300(+Attack Power 60%)(+Skill Amplification 100%).